Page maintained by Tim
Rowley. If you have additions or changes, send an
e-mail.
Note that when possible I link to the page containing the link
to the actual PDF or PS of the preprint. I prefer this as it
gives some context to the paper and avoids possible copyright
problems with direct linking. Thus you may need to
search on the page to find the actual document.
ACM has put up a preprint page at http://www.acm.org/tog/ which
includes some papers not available from the authors sites. The
ACM preprint page will only be around until the conference itself.
Changelog
- Graphics Gems Revisited: Fast and Physically Based
Rendering of Gemstones
-
Stephane Guy
(PRIMA-GRAVIR/IMAG-INRIA),
Cyril
Soler
(ARTIS-GRAVIR/IMAG-INRIA)
- Band Moiré Images
-
Roger D. Hersch,
Sylvain Chosson
(École polytechnique fédérale de Lausanne)
-
- Perceptual Audio Rendering of Complex Virtual Environments
-
Nicolas Tsingos,
Emmanuel Gallo,
George Drettakis
(REVES, INRIA
Sophia Antipolis)
- Making Papercraft Toys From Meshes Using Strip-Based
Approximate Unfolding
-
Jun Mitani,
Hiromasa Suzuki
(The University of Tokyo)
- Defining Point-Set Surfaces
-
Nina Amenta,
Yong Kil
(University of California,
Davis)
- A Simple Manifold-Based Construction of Surfaces of
Arbitrary Smoothness
-
Lexing Ying,
Denis Zorin
(New York University)
- T-Spline Simplification and Local Refinement
-
Thomas W. Sederberg,
David Cardon,
G. Thomas Finnigan,
Nicholas North
(Brigham Young University),
Jianmin Zheng
(Nanyang Technological University),
Tom Lyche
(Oslo University)
- Energy-Minimizing Splines in Manifolds
-
Michael Hofer,
Helmut Pottmann
(Technische
Universität Wien)
- Interactive Digital Photomontage
-
Aseem Agarwala,
Mira Dontcheva
(University of Washington),
Maneesh Agrawala,
Steven Drucker,
Alex Colburn
(Microsoft Research),
Brian
Curless
(University of
Washington),
David H. Salesin
(University of
Washington and Microsoft
Research),
Michael F. Cohen
(Microsoft
Research)
- LazySnapping
-
Yin Li
(Hong Kong University of Science and Technology),
Jian Sun
(Microsoft Research Asia),
Chi-Keung Tang
(Hong Kong University of Science and Technology),
Heung-Yeung Shum
(Microsoft
Research Asia)
- GrabCut - Interactive Foreground Extraction Using Iterated
Graph Cuts
-
Carsten Rother,
Andrew Blake,
Vladimir Kolmogorov
(Microsoft
Research Limited)
- Poisson Matting
-
Jian Sun
(Microsoft Research Asia),
Jiaya Jia,
Chi-Keung Tang
(Hong Kong University of Science and Technology),
Heung-Yeung Shum
(Microsoft
Research Asia)
- Volumetric Illustration: Designing 3D Models with Internal
Textures
-
Shigeru Owada
(University of Tokyo),
Frank Nielsen
(Sony Computer Science Laboratories, Inc.),
Makoto Okabe
(University of
Tokyo and Sony Computer Scinece Laboratories, Inc.),
Takeo Igarashi
(University of Tokyo)
- Stereological Techniques for Solid Textures
-
Robert Jagnow
(Massachusetts Institute of Technology),
Julie Dorsey
(Yale University),
Holly Rushmeier
(IBM T.J. Watson
Research Center)
- TensorTextures: Multilinear Image-Based Rendering
-
M. Alex O. Vasilescu
(University of Toronto),
Demetri Terzopoulos
(New York University)
- Shell Texture Functions
-
Yanyun Chen,
Xin Tong,
Steve Lin
(Microsoft
Research Asia),
Jiaping Wang
(Institute of Computing Technology, Chinese Academy of Sciences),
Baining Guo,
Heung-Yeung Shum
(Microsoft
Research Asia)
- Textureshop: Texture Synthesis as a Photograph Editing Tool
-
Hui Fang,
John C. Hart
(University of
Illinois at Urbana-Champaign)
- Flow-Based Video Synthesis and Editing
-
Kiran Bhat
(Carnegie Mellon University),
Steve Seitz
(University of
Washington),
Jessica Hodgins,
Pradeep Khosla
(Carnegie Mellon
University)
- Feature Matching and Deformation for Texture Synthesis
-
Qing Wu,
Yizhou
Yu
(University of Illinois
at Urbana-Champaign)
- Near Regular Texture Analysis and Manipulation
-
Yanxi Liu,
Wen-Chieh Lin,
James Hays
(Carnegie Mellon
University)
- Rigid Fluid: Animating the Interplay Between Rigid Bodies
and Fluid
-
Mark Carlson,
Peter J. Mucha,
Greg Turk
(Georgia Institute of
Technology)
- A Virtual Node Algorithm for Changing Mesh Topology During
Simulation
-
Neil Molino,
Zhaosheng Bao
(Stanford
University)
Ronald P. Fedkiw
(Stanford University and Industrial Light + Magic)
- BD-Tree: Output-Sensitive Collision Detection for Reduced Deformable Models
-
Doug L. James
(Carnegie Mellon University),
Dinesh K. Pai
(Rutgers
University)
- Deformation Transfer for Triangle Meshes
-
Robert W. Sumner,
Jovan Popović
(Massachusetts
Institute of Technology)
- RFIG
Lamgs: Interacting with a Self-Describing World via
Photosensing Wireless Tags and Projectors
-
Ramesh Raskar,
Paul Beardsley,
Jeroen van Baar,
Yao Wang,
Paul Dietz,
Darren Leigh,
Thomas Willwacher
(Mitsubishi Electric Research
Labs)
- VisualIDs: Automatic Distinctive Icons for Desktop Interfaces
-
J.P. Lewis
(University of Southern California),
Ruth Rosenholtz
(Massachusetts Institute of
Technology),
Nickson Fong
(ESC Entertainment),
Ulrich Neumann
(University of Southern California)
- Motion Doodles: An Interface for Sketching Character Motion
(thesis)
-
Matthew
Thorne,
David Burke,
Michiel van de
Panne
(University of Bristish
Columbia)
- MathPad^2: A System for the Creation and Exploration of
Mathematical Sketches
-
Joseph J. LaViola Jr.,
Robert C. Zeleznik
(Brown University)
- Target-Driven Smoke Animation
-
Raanan Fattal,
Dani Lischinski
(The Hebrew University of Jerusalem)
- Fluid Control Using the Adjoint Method
-
Antoine McNamara,
Adrien Treuille,
Zoran Popović
(University of
Washington),
Jos
Stam
(Alias Systems)
- Simulating Water and Smoke with an Octree Data Structure
-
Frank Losasso,
Frederic Gibou
(Stanford University),
Ronald Fedkiw
(Stanford University and Industrial Light + Magic)
- A Method for Animating Viscoelastic Fluids
-
Tolga Goktekin,
Adam W. Bargteil,
James F. O'Brien
(University of California, Berkeley)
- An Approximate Global Illumination System for
Computer-Generated Films
-
Eric Tabellion,
Arnauld Lamorlette
(PDI/DreamWorks)
- Triple Product Wavelet Integrals for
All-Frequency Relighting
-
Ren Ng
(Stanford University),
Ravi Ramamoorthi
(Columbia University),
Pat Hanrahan
(Stanford
University)
- Fast Hierarchical Importance Sampling With Blue Noise
Properties
-
Victor Ostromoukhov,
Charles Donohue,
Pierre-Marc Jodoin
(Université
de Montréal)
- Efficient BRDF Importance Sampling Using A Factored
Representation
-
Jason Lawrence,
Szymon Rusinkiewicz
(Princeton
University),
Ravi Ramamoorthi
(Columbia
University)
- Speaking With Hands: Creating Animated Conversational
Characters From Recordings of Human Performance
-
Matthew Stone,
Doug DeCarlo,
Insuk Oh,
Christian Rodriguez,
Adrian Stere
(Rutgers
University),
Alyssa Whitlock Lees,
Christoph Bregler
(New York University)
- Synthesizing Physically Realistic Human Motion in
Low-Dimensional, Behavior-Specific Spaces
-
Alla Safonova,
Jessica Hodgins,
Nancy Pollard
(Carnegie Mellon
University)
- Style-Based Inverse Kinematics
-
Keith Grochow,
Steven L. Martin
(University of
Washington),
Aaron Hertzmann
(University of
Toronto),
Zoran Popović
(University of
Washington)
- Synthesizing Animations of Human Manipulation Tasks
-
Katsu Yamane
(University of Tokyo),
James Kuffner,
Jessica Hodgins,
(Carnegie Mellon
University)
- Pitching a Baseball: Tracking High-Speed Motion With
Multi-Exposure Images
-
Christian Theobalt,
Irene Albrecht,
Jörg Haber,
Marcus Magnor,
Hans-Peter Seidel
(Max-Planck-Institut
für Informatik)
- Spacetime Faces: High-Resolution Capture for Modeling and Animation
-
Li Zhang,
Keith Noah Snavely,
Brian
Curless,
Steve
M. Seitz
(University of
Washington)
- Automated Extraction and Parameterization of Motions in Large Datasets
-
Lucas Kovar,
Michael Gleicher
(University
of Wisconsin)
- Obscuring Length Changes During Animated Motion
-
Jason Harrison,
Ronald A. Rensink,
Michiel van de
Panne
(University of Bristish
Columbia)
- Video Tooning (video)
-
Jue Wang
(University of Washington),
Yingqing Xu,
Heung-Yeung Shum
(Microsoft
Research Asia)
Michael F. Cohen
(Microsoft
Research)
- Keyframe-Based Tracking for Rotoscoping and Animation
-
Aseem Agarwala
(University of Washington),
Aaron Hertzmann
(University of
Toronto),
Steve Seitz
(University of
Washington),
David H. Salesin
(University of
Washington and Microsoft
Research)
- Video Matching
-
Peter Sand,
Seth Teller
(Massachusetts
Institute of Technology)
- High-Quality Video View Interpolation Using a Layered Representation
-
Charles Lawrence Zitnick,
Sing Bing Kang,
Matt Uyttendaele,
Simon Winder,
Rick Szeliski
(Microsoft Research)
- Ridge-Valley Lines on Meshes via Implicit Surface Fitting
-
Yutaka Ohtake,
Alexander Belyaev,
Hans-Peter Seidel
(Max-Planck-Institut
für Informatik)
- Fair Morse Functions for Extracting the Topological
Structure of a Surface Mesh (tech
report)
-
Xinlai Ni,
Michael Garland,
John C. Hart
(University of
Illinois at Urbana-Champaign)
- Shape
Matching and Anisotropy
-
Michael Kazhdan,
Thomas Funkhouser,
Szymon Rusinkiewicz
(Princeton
University)
- An Intuitive Framework for Real-Time Freeform Modeling
-
Mario Botsch,
Leif P. Kobbelt,
(RWTH
Aachen)
- Interactive Modeling of Topologically Complex Geometric
Detail (draft -
thick surface rendering)
-
Jianbo Peng,
Daniel Kristjansson,
Denis Zorin
(New York University)
- Mesh Editing With Poisson-Based Gradient Field Manipulation
-
Yizhou
Yu
(University of Illinois
at Urbana-Champaign),
Kun Zhou
(Microsoft
Research Asia),
Dong Xu,
Xiaohan Shi
(Microsoft
Research Asia and Zhejiang University),
Baining Guo,
Heung-Yeung Shum
(Microsoft
Research Asia)
- Modeling by Example
-
Thomas Funkhouser,
Michael Kazhdan,
Philip Shilane
(Princeton
University),
Patrick Min
(Universiteit Utrecht),
William Kiefer
(Princeton
University),
Ayellet Tal
(Technion - Israel Institute of Technology),
Szymon Rusinkiewicz,
David Dobkin
(Princeton
University)
- Digital Photography with Flash and No-Flash Image Pairs
-
Georg Petschnigg,
Maneesh Agrawala,
Hugues Hoppe,
Rick Szeliski,
Michael F. Cohen,
Kentaro Toyama
(Microsoft
Research)
- Flash Photography Enhancement Via Intrinsic Relighting
-
Elmar
Eisemann (ARTIS),
Frédo Durand
(Massachusetts
Institute of Technology)
- Non-photorealistic Camera: Depth Edge Detection and Stylized
Rendering Using a Multi-Flash Camera
-
Ramesh
Raskar
(Mitsubishi Electric Research
Labs),
Karhan Tan
(University of Illinois at Urbana-Champaign),
Rogerio
Feris
(University of California, Santa Barbara),
Jingyi
Yu
(Massachusetts Institute of
Technology),
Matthew Turk
(University of
California, Santa Barbara)
- Colorization Using Optimization
-
Anat Levin,
Dani Lischinski,
Yair Weiss
(The Hebrew University of Jerusalem)
- Protected Interactive 3D Graphics Via Remote Rendering
-
David Koller,
Michael Turitzin,
Marc Levoy
(Stanford University),
Marco Tarini,
Giuseppe Croccia,
Paolo Cignoni,
Roberto Scopigno
(Istituto di Scienza e
Technologie dell'Informazione)
- Eyes for Relighting
-
Ko Nishino,
Shree K. Nayar
(Columbia
University)
- Capture of Hair Geometry From Multiple Images
-
Sylvain Paris,
Hector Briceno,
François Sillion
(ARTIS - GRAVIR/IMAG, INRIA),
- Volumetric Reconstruction and Interactive Rendering of Trees from
Photographs
-
Alex Reche
(REVES/INRIA
and CSTB),
Ignacio Martin
(GGG and Universitat de Girona),
George Drettakis
(REVES/INRIA)
- Perceptually-Supported
Image Editing of Text and Graphics
-
Eric Saund,
David Fleet,
Daniel Larner,
James Mahoney
(Palo Alto Research Center)
- VisionWand:
Interaction Techniques for Large Displays
using a Passive Wand Tracked in 3D
-
Xiang Cao,
Ravin Balakrishnan
(University of Toronto)
- GADGET: A Toolkit for Optimization-Based Approaches to Interface and Display Generation
-
James Fogarty,
Scott E. Hudson
(Carnegie Mellon University)
- The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations
-
Martin Hachet,
Pascal Guitton,
Patrick Reuter
(LaBRI/INRIA),
Florence Tyndiuk
(University of Bordeaux 2/INRIA)
- Super Wide Viewer Using Catadioptrical Optics
-
Hajime Nagahara,
Yasushi
Yagi,
Masahiko Yachida
(Osaka University)
- Perception-Motivated High-Dynamic-Range Video Encoding
-
Rafal Mantiuk,
Grzegorz Krawczyk,
Karol Myszkowski,
Hans-Peter Seidel
(Max-Planck-Institut
für Informatik)
- Perceptual Illumination Components: A New Approach to
Efficient, High-Quality Global Illumination Rendering
-
William A. Stokes,
James A. Ferwerda,
Bruce Walter,
Donald P. Greenberg
(Cornell
University)
- Supra-Threshold Control of Peripheral LOD
-
Benjamin Watson
(Northwestern University),
Neff Walker
(UNAIDS),
Larry Hodges
(University of North
Carolina)
- High Dynamic Range Display Systems (project page)
-
Helge Seetzen
(Sunnybrook Technologies),
Wolfgang Heidrich
(University of British Columbia),
Wolfgang Stuerzlinger
(York University),
Greg Ward (Sunnybrook Technologies),
Lorne
Whitehead,
Matthew Trentacoste,
Abhijeet Ghosh
(University of British Columbia),
Andrejs Vorozcovs (York University)
- Geometry Clipmaps: Terrain Rendering Using Nested Regular Grids
-
Frank Losasso
(Stanford
University),
Hugues Hoppe
(Microsoft
Research)
- Brook for GPUs: Stream Computing on Graphics Hardware (project page)
-
Ian Buck,
Tim Foley,
Daniel Horn,
Jeremy Sugerman,
Pat Hanrahan
(Stanford
University)
- Shader Algebra
-
Michael
McCool,
Stefanus Du Toit,
Tiberiu
Popa,
Bryan Chan,
Kevin Moule
(University of
Waterloo)
- Adaptive TetraPuzzles: Efficient Out-of-Core Construction
and Visualization of Gigantic Multiresolution Polygonal
Models (video)
-
Paolo Cignoni,
Fabio Ganovelli
(Istituto di Scienza e
Tecnologie dell'Informazione),
Enrico Gobbetti,
Fabio Marton
(Center for Advanced Studies, Research and Development in Sardinia),
Federico Ponchio,
Roberto Scopigno
(Istituto di Scienza e
Tecnologie dell'Informazione)
- Achieving Near-Correct Focus Cues Using Multiple Image
Planes
-
Kurt Akeley
(Stanford
University),
Simon J. Watt,
Ahna Reza Girshick,
Martin S. Banks
(University of
California, Berkeley)
- 3D TV: A Scalable System for Real-Time Acquisition,
Transmission, and Autostereoscopic Display of Dynamic
Scenes
-
Wojciech Matusik,
Hanspeter Pfister
(Mitsubishi Electric Research
Laboratories)
- Synthetic Aperture Confocal Imaging
-
Marc Levoy,
Billy Chen,
Vaibhav Vaish,
Mark Horowitz
(Stanford University),
Ian McDowall,
Mark Bolas
(Fakespace
Labs)
- DISCO - Acquisition of Translucent Objects
-
Michael Goesele,
Hendrik P. A. Lensch,
Jochen Lang,
Christian Fuchs,
Hans-Peter Seidel
(Max-Planck-Institut
für Informatik)
- Painting Detail (abstract)
-
Nathan A. Carr,
John C. Hart
(University of
Illinois at Urbana-Champaign)
- Polycube-Maps
-
Marco Tarini,
Kai Hormann,
Paolo Cignoni,
Claudio Montani
(Istituto di Scienza e
Technologie dell'Informazione)
- Cross-Parameterization and Compatible Remeshing of 3D
Models (video)
-
Vladislav Kraevoy,
Alla Sheffer
(The University of British
Columbia)
- Inter-Surface Mapping
-
John Schreiner,
Arul Prakash,
Emil Praun
(University of Utah),
Hugues Hoppe,
(Microsoft
Research)
- Context-Based Surface Completion
-
Andrei Sharf
(Tel Aviv University),
Marc Alexa
(Technische Universität Darmstadt),
Daniel Cohen Or
(Tel Aviv
University)
- Robust Repair of Polygonal Models
-
Tao Ju
(Rice
University)
- Interpolating and Approximating Implicit Surfaces from Polygon Soup
-
Chen Shen,
James F. O'Brien,
Jonathan Richard Shewchuk
(University of California, Berkeley)
- Variational Shape Approximation
-
David Cohen-Steiner
(Duke University),
Pierre Alliez
(INRIA),
Mathieu Desbrun
(University of Southern
California)
tor@acm.org
Last modified: Tue Aug 24 12:11:41 EDT 2004