Page maintained by Tim
Rowley. If you have additions or changes, send an
e-mail.
Note that when possible I link to the page containing the link
to the actual PDF or PS of the preprint. I prefer this as it
gives some context to the paper and avoids possible copyright
problems with direct linking. Thus you may need to
search on the page to find the actual document.
Also see this list
put together by Silicon Studio Corp, Japan.
Changelog
ACM Digital Library: not yet available
Session 1: Texture Mapping
- Adaptive Texture Maps
-
Martin Kraus,
Thomas Ertl
- Resample Hardware for 3D Graphics
-
Koen Meinds, Bart Barenbrug
Session 2: Ray Tracing vs. Scan Conversion
- SaarCOR-A Hardware Architecture for Ray Tracing
-
Jörg Schmittler,
Ingo Wald,
Philipp Slusallek
- The Ray Engine
-
Nathan A. Carr,
Jesse D. Hall,
John C. Hart
- Comparing Reyes and OpenGL on a Stream Architecture
-
John D. Owens,
Brucek Khailany,
Brian Towles,
William J. Dally
Session 4: Shading and Shaders
- Shader Metaprogramming
-
Michael D. McCool,
Zheng Qin,
Tiberiu S. Popa
- Efficient Partitioning of Fragment Shaders for Multipass
Rendering on Programmable Graphics Hardware
-
Eric Chan,
Ren Ng,
Pradeep Sen,
Kekoa Proudfoot,
Pat Hanrahan
- Efficient Rendering of Spatial Bi-directional Reflectance
Distribution Functions
-
David K. McAllister,
Anselmo A. Lastra,
Wolfgang Heidrich
Session 5: Rendering and Simulation
- Low Latency Photon Mapping Using Block Hashing
-
Vincent C. H. Ma,
Michael D. McCool
- Interactive Rendering of Atmospheric Scattering Effects Using
Graphics Hardware
-
Yoshinori Dobashi,
Tsuyoshi Yamamoto,
Tomoyuki Nishita
- Physically-Based Visual Simulation on Graphics Hardware
-
Mark J. Harris,
Greg Coombe,
Thorsten Scheuermann,
Anselmo A. Lastra,
Session 6: Volume Rendering
- High-Quality Unstructured Volume Rendering on the PC
Platform
-
Stefan Guthe,
Stefan Roettger,
Andreas Schieber,
Wolfgang Strasser
Thomas Ertl
- Dependency Graph Scheduling in a Volumetric Ray Tracing
Architecture
-
Susan Frank,
Arie Kaufman
- A Reconfigurable Interactive Volume Rendering System
-
Michael Meißner,
Urs Kanus,
Gregor Wetekam,
Johannes Hirche,
Alexander Ehlert,
Wolfgang Straßer,
Michael Doggett,
Roland Proksa
tor@acm.org
Last modified: Thu May 29 15:58:07 EDT 2003