Page maintained by Tim
Rowley. If you have additions or changes, send an
e-mail.
Note that when possible I link to the page containing the link
to the actual PDF or PS of the preprint. I prefer this as it
gives some context to the paper and avoids possible copyright
problems with direct linking. Thus you may need to
search on the page to find the actual document.
Also check out the online
presentations posted at the HWWS 2000 website.
Changelog
ACM Digital Library: Proceedings
2000 SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware
Session 1: Polygon Rendering
- Algorithms for Division Free Perspective Correct Rendering
(presentation)
- B. Barenburg, F.J. Peters, C.W. van Overveld (Philip Reseach Laboratories)
- Tiled Polygon Traversal Using Half-Plane Edge Functions
- J. McCormack, R. McNamara
(Compaq Computer Corproration)
- Polygon Rendering on a Stream Architecture
- J. D. Owens,
W. J. Dally,
U. J. Kapasi,
S. Rixner,
P. Mattson,
B. Mowery (Stanford University)
Session 2: Mesh Techniques
- Hardware-Accelerated Free-Form Deformation
- C. Chua,
U. Neumann
(University of
Southern California)
- Towards hardware implementation of Loop subdivision
- S. Bischoff, L. Kobbelt,
H.P. Seidel
(Max-Plank-Institute for Computer Sciences)
Session 3: Mapping Techniques
- Towards Interactive Bump Mapping with Anisotropic Shift-Variant BRDFs
- J. Kautz,
H.P. Seidel
(Max-Plank-Institute for Computer Sciences)
- Adaptive View Dependent Tessellation of Displacement Maps
- M. Doggett,
J. Hirche (University or Tübingen)
Session 4: Anti-aliasing
- Single-Pass Full-Screen Hardware Accelerated Antialiasing
- J. A. Lee,
L. S. Kim
(Korea Advanced
Institute of Science and Technology)
- Prefiltered Antialiased Lines Using Half-Plane Distance Functions
- R, McNamara, J. McCormack, N.P. Jouppi (Compaq Computer
Corporation)
Session 5: Network Rendering
- Tracking Graphics State for Networked Rendering
- I. Buck,
G. Humphreys,
P. Hanrahan
(Stanford
University)
- Hybrid Sort-First and Sort-Last Parallel Rendering with a Cluster of PCs
- R. Samanta,
T. Funkhouser,
K. Li,
J. P. Singh
(Princeton University)
Session 6: Volume Rendering
- Interactive Volume Rendering on Standard PC Graphics
Hardware Using Multi-Textures and Multi-Stage Rasterization
- C. Rezk-Salama,
K. Engel, M. Bauer, G. Greiner (University of Erlangen),
T. Ertl (University of Stuttgart)
- GI-Cube: An Architecture for Volumetric Global Illumination and Rendering
- F. Dachille,
A. Kaufman (SUNY Stony Brook)
- Optimizing Ray Casting Performance With A Small-Scale Architecture
- H. Ray,
D. Silver (Rutgers University)
tor@acm.org
Last modified: Sat Aug 10 05:02:21 EDT 2002